Friday, 4 May 2018

In Like a Lion

Once again, it's been a busy month here in the writing hovel. As you can see, I didn't quite manage to get two blog posts out in April, largely due to spending the last weekend of it in Prague with my lovely husband, Richard, on a belated 20th wedding anniversary holiday.

Prague was wonderful, and so inspiring. Steeped in myth and legend, the city gave rise to the golem and was home to loads of hidden alchemy laboratories during the reign of Rudolf II. We even got to visit one that was rediscovered during massive flooding in the city in around 2000 - great fun, and pretty spooky!

Along with its history, Prague has some amazing buildings. Not only are many of them painted with fabulous designs or trompe l'oeil, a lot have Art Noveau decorations, or just out-and-out odd things (plaques and statues) mounted on them - like the one we found of a duck-billed snake! The city is also home to two buildings containing beautiful libraries: the Klementinum and the Strahov Monastery. Although they won't let you into the libraries for a good rummage, you can gaze upon their magnificence, and the Klementinum tour also involves climbing several spiral staircases and rickety wooden stairs (almost ladders in some sections) to get to the top of the astronomical tower, where there are fantastic views over the city.

Another absolute gem was hidden in the grounds of the Petrin, Prague's hilltop park, complete with mini Eiffel Tower from the city's 1891 Exposition. Of course, I'm talking about the Magical Cavern, home of artist Reon Argondian's gloriously over-the-top artwork. If you want some seriously psychedelic and mind-bending images to inspire your scenarios (especially Dreamlands-based ones), take a peep at his gallery... As the first tourist attraction we went to in Prague, this place really got our trip off to a flying start!

Apparently, one of the things I said most over the weekend was "Oo, this would make an awesome setting for a scenario!" Perhaps one day...

In work terms, though, April continued to see progress on Masks of Nyarlathotep. It's going to be a whopper, and no mistake. As I mentioned in the last blog post, going through such a luscious book with a fine-tooth comb is a long, slow process and even then, there will be things we miss. As a friend of mine says, books aren't so much released as escape into the wild when you turn your back for a moment. Still, hopefully we've caught most of the big things!

Besides that, I'm back on editing duty for Green Ronin. At the moment, I'm working on the Aldis City Sourcebook, and it's always a pleasure to dive back into the world of Aldea. The book details the city of the Blue Rose and its eclectic inhabitants, as well as providing some interesting new mechanics to support game play in the world (as discussed in Joe's article) and a very sweet scenario by the wonderful Steve Kenson. My official title as editor on the Blue Rose gaming line is "Benevolent Dictator in Chief," a role I take very seriously indeed! The book is shaping up very nicely, and I'll be continuing to work on it through May.

Sadly, the Kickstarter I mentioned in the last blog post didn't fund. It's always disappointing when interesting projects don't come to fruition, but people only have so much time and money to devote to supporting creators, so it's understandable that not everything is going to get made - at least not yet. Which is what makes it even more frustrating when projects do fund, you submit your work, and never hear another thing from the developer, only vague rumours years later that you have to follow up on the campaign's public announcements page (and even then, you still have no idea what's really going on).

This brings me back to something I've mentioned before, and certainly touched on in the #AprilTTRPGMaker thread over on Twitter: communication is key. Yes, things go wrong, and real life has a nasty habit of getting in the way of projects that are often run parallel to people's day jobs, but not talking to people about those problems, pretending they're not happening, or just disappearing altogether, helps no one. On the whole, people are very understanding and forgiving if you keep them informed about what's going on. But not knowing? That just leads to mistrust in the long run, and makes people very wary of supporting you again in the future.

But, on a happier note: the sun is shining and it's time for a cup of tea. May promises to be another busy month as we gear up for the start of the summer convention season and trying to get various projects finished off and back to the publishers. Now all I need to do is get my new convention scenario written...